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MI'IHEN HIGHROAD

ENEMIES:
Raldo, Bomb, Mi'ihen Fang, White Element, Floating Eye,
Dual Horn, Chocobo Eater, Vouivre, Thunder Flan, Ipiria,
Red Element, Lamashtu, Raptor, Gandarewa, Garuda,
Funguar, Sinspawn Gui

OBJECTIVES:
- Speak to travelers on the Highroad
- Accept the challenge of a summoner
- Rest at Rin's Travel Agency
- Rescue the chocobos from the hungry monster
- Ride a chocobo through the valley
- Gain access to Mushroom Rock Road
- Follow Seymour to the command center
- Prepare for the onslaught
- Tackle the massive Sinspawn Gui
- Recuperate and set off once again

KEY ITEMS:
Al Bhed Primer vol. VIII, Al Bhed Primer vol. IX,
Al Bhed Primer vol. X, Mars Crest

ITEMS:
Hi-Potion(x9), Red Ring, Soft(x3), Mega-Potion(x4),
Tough Bangle, 1,000 Gil, Hunters Spear, 600 Gil,
2,000 Gil, Thunder Blade, Phoenix Down(x2), Potion(x10),
Antidote(x6), Ice Brand, Ether(x2), Scout, X-Potion,
Serene Armlet, Lv. 1 Key Sphere(x2), remedy(x3),
Eye Drops(x3), Fortune Sphere, 400 Gil, Serene Bracer.

MY WAY OR THE HIGHROAD

  First, move to the Save Sphere on the left. A new option lets you play
blitzball whenever you desire.

  Many people travel the Mi'ihen Highroad, and they are all very supportive
of summoners and their guardians. Items to gain by speaking to travelers
along the way include: a Hi-Potion, a Hunter's Sphere, two Antidotes, a
Lv. 1 Key Sphere, four more Antidotes, a Red Ring, and 600 Gil.

  On the left side of the road is a historian named Maechen, who can tell you
about the Highroad and Lord Mi'ihen. Continue up the left side to the ruins of    
a small tower, where the old man makes a formal introduction. There is an
Al Bhed message inside the ancient ruins, and an Ice Brand in the treasure
chest behind the ruins.

BELGIMINE

  After a meeting with the Chocobo Knights, move into the small area on the
right to meet the summoner Belgimine. She challenges Yuna to an important
battle.

  To win, either Yuna or Valefor should be in Overdrive mode when the battle
begins. Belgemine summons Ifrit, leaving Yuna to summon Valefor. Quickly
perform Energy Ray, and then take note of Ifrit's attack pattern. It will
perform a regular attack, followed by Meteor Strike. Before each Meteor-
Strike, press the right directional button to use Valefor's Shield to deflect
some of the damage. Ifrit is immune to the delay effect of Valefor's Sonic-
Wings, so either attack or cast Blizzard at the opposing aeon.

  By winning this battle, Yuna receives an Echo Ring. If you lose, she gets
a less useful Seeker's Ring.

THE SECOND STRETCH

  After your first encounter with Belgimine, continue up the Highroad to the
next area. Move left and open the treasure chest behind the Chocobo Knight
for a Remedy. Furhter up the left side of the trail is a kid playing with a
blitzball. Leave the ball alone and speak to him first. He'll hand over three
Softs. If you talk to the child first, he will be more impressed with
Tidus's kick.

  When the Crusaders park their wagon on the left, talk to the trembling man
nearby for an Ether. Go talk to Luzzu and Gatta. After meeting Shelinda,
proceed to the last treasure chest on this part of the Highroad. There are three
Eye Drops inside it.

MR. RIN'S TRAVEL AGENCY

  After taking a short break at Rin's Travel Agency, go outside and talk to
Yuna. Back inside the store, speak to one of the shoppers to get a Lv. 1 Key
Sphere
. Also, the clerk on the left side of the counter sells weapons and
items. This includes Pearl armor, which increases magic defense.

  As you start to leave, Rin introduces himself and gives Tidus the Al Bhed-
Primer vol. VIII
. When the trouble with the chocobos begins, he also
supplies two Mega-Potions. Go outside and run north toward the chocobo
corrals to see what all the fuss is about.

CHOCOBO EATER

CONSEQUENCES OF THE STRUGGLE

  If the Chocobo Eater pushes the party off the cliff, they will find
themselves at the bottom of the gorge. If this happens, you must work
your way back up to the gates of Mushroom Rock.

  If the characters are victorious, Rin offers one complimentary ride on a
chocobo. It is a wise idea to go back inside and save your game first.

TO THE GATES OF MUSHROOM ROCK

  As you continue along the Highroad beyond Rin's Travel Agency, Shelinda
has a bit of a spill while trying to leap a gorge. On your way to console the
embarrassed young lady, keep a sharp eye out for the Al Bhed Primer
vol. IX
on the ground.

  The area outside the gates of Mushroom Rock is fiend free. There sphere
monitor to the left of the gates contains combat lessons on Funguars,
Garudas, and Basilisks. The chocobo handler is near the sinspawn cages
on the right side, and you can ride a chocobo for free if you defeated
the Chocobo Eater.

  Donna and guardian can't get through the gates, and you won't have any
better luck until you explore the old Highroad section. Hop on a chocobo
and ride southeast to the old Highroad.

CHOCOBO RIDING

  While riding a chocobo, you can still search for items, open treasure chests,
and speak to people by pressing X/A button. As you proceed down into the
valley, look for a yellow chocobo feather. Press X/A to make the chocobo
hop up on two ledges to acquire a Thunder Blade and a Scout.

  Continuing into the gorge, speak to Lucil of the Chocobo Knights. Continue
south past her and look for a small alcove on the east side of the passage.
Position the chocobo at the bottom of the rocks and press X/A to hop up to
the ledge above. After the chocobo finds Fortune Sphere and trots back
down to the ground, continue south to find O'aka next to a Save Sphere. The
Mars Crest is at the very bottom of the area.

OPERATION MI'IHEN

  Return to the gates of Mushroom Rock. Speak to the guard on the right
to learn that you cannot pass. However, he does reveal to you the
Crusaders' plans.

  The guard on the left will accept donations for the cause. If you donate
100 Gil, you get a Scout in appreciation. For 1,000 Gil, the gurd will give
you Yuna's Moon Ring. Head away from the gates until Maester Seymour
approaches. The powerful Yevon leader gets Yuna and her group entry into
Mushroom Rock. Follow him inside when you're ready.

MUSHROOM ROCK

After conferring with the young maester, make your way through Mushroom
Rock. Speakto the Crusaders wandering this area to receive a Tough Bangle,
a Remedy, an Ether, and two Phoenix Downs, a Hi-Potion, an
X-Potion, and 400 Gil. Continue north until Clasko stops you and
directs you to go west. O'aka is hanging out here with a full inventory of
equipment and items. After moving past him, the party will encounter
enemies again.

  Past the next Save Sphere, a guard hands over a Hi-Potion for luck. Next,
step on the platform bearing the Yevon symbol, and press X/A to rise to the
level above. Continue north until you spot a guard next to a treasure chest.
The chest holds 1,000 Gil, and the guard gives you ten Potions!

  Move around the chasm and collect the Remedy nearby. If you need healing,
talk to Shelinda. Continue up the path to find a Hi-Potion partially hidden
behind a rock. You may notice a lower area on the map, but you cannot
reach it at this time.

  Ride the next Yevon platform up to the high ridge. Take the path leading
west off the main path to access another Yevon platform. Ride it down to
the small area below to find a Serene Armlet. When back on top, return
to the main path and ride the last platform up to the highest ridge.

  Talk to the guard posted next to the machina platform to receive a Mega-
Potion
and Serene Bracer. When you're ready to fight, speak to the man
whose position is marked on the map by a red arrow.

SINSPAWN GUI

AFTERMATH

  After Tidus awakens, take a moment to learn some new abilities on the
Sphere Grid. Then comb through the scattered bodies until you find Gatta
or Luzzu.
  After the characters attempt to recover from the trauma of the carnage,
collect the Hi-Potionand speak to all the other party members on the beach.
Then follow the party up the path toward Djose.

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