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This is a test to get in middleBLITZBALL STRATEGY

THE BASICSThis is a place holder to move the horizontal reference towards the right of the page thank you sir  

placing to r PLAYER ATTRIBUTES

Blitzball players have a set of attributes that deter-
mine how well they shoot, pass, and tackle. During
your first blitzball game in Luca, you cannot see
your players' stats until halftime. As you play in
more tournaments later in the game, you can put
your players in the best possible positions and maxi-
mize your recruiting oppurtunities.
 
 

placing to riGENERAL ATTRIBUTES

HIT POINTS (HP): This Attribute represents a play-
  er's stamina during a match. Every action a player
  takes while in possession of the ball consumes HP,
  including passing, shooting, and even just swim-
  ming. However, players automatically regenerate
  HP once rid of the ball.

SPEED (SP): This attribute measures how fast a play-
  er's stamina during a game. A player with a high
  Speed attribute has a big advantage in blitzball;
  if your opponents can't keep up with you, you can
  make more accurate shots.

SALARY: Salary is the amount of Gil you pay the
player for each game he or she plays with your team.

LEVEL: This is the player's current experience level,
  which is adjusted after every half of a match.  
 
 
 

placing to rightOFFENSIVE ATTRIBUTES

ENDURANCE (EN): Endurance represents the amount of damage
  a player can take from enemy defenders while he has the
  ball. A player with a high Endurance attribute has a better chance
  of breaking through several defenders. A player's Endurance is
  measured against the Attack attribute of the opposing team members.

SHOOT (SH): Shooting is a measure of the speed and power at
  which a player can kick the ball toward the goal. A Player's Shoot
  attribute is measured against the Block attribute of any defenders
  in the way, and also the Catch attribute of the goalie.
 
 
 
 
 
 
 
 
 
 
 

DEFENSIVE ATTRIBUTES
ATTACK (AT): A high Attack attribute can stop an enemy player in his tracks. The Attack attribute determines the strength of a
defender's tackles. It comes into play when the ball carrier attempts to break through nearby defenders.

BLOCK (BL): The Block attribute indicates the likelihood that a player will intercept passes or shots by an opponent. A high
Block attribute is important for defenders. A player's Block attribute is measured against the Shoot and pass attributes of the
opposing player.

CATCH (CA): The Catch attribute is only used by goalies. A goalie with a high Catch attribute has a better chance of
stopping incomimg shots. When a player attempts to score, his Shoot attribute is measured against the goalies Catch Ability.

THE BLITZBALL PLAYING FIELDhopefully this puts this past text way to the left of the page but we will see..

A circular mini-map is displayed on the right side of the screen. The map shows the positions of both teams. Each team has six  

members: Left Forward (LF), Right Forward (RF), Midfielder (MF), Left Defense (LD), Right Defense (RD), and Goalie (GL).


Your players are indicated by green triangles, while opposing players appear as red triangles.

The player with the ball is highlighted with a colored circle around the triangle. His or her attributes are shown in the

upper-right hand corner of the screen.

Since the field of vision inside the sphere pool is somewhat limited, try moving your players while watching the mini-map

instead of the actual field. This should help you steer clear of opposing players a little easier.

 

1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 centering this link into the center of the page thank you a lots and lots and..