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This is test to get middleBLITZBALL STRATEGY (Pg. 4) |
MANUAL PLAY AND USING FORMATIONSThis text is to bring the horizontal reference further towards the |
Once your're familiar with the game, use Manual movement for greater control. If you let the ball carrier go wherever he wants, you probably won't be satisfied with the results.
Normal formation is fine the vast majority of the time. Your players cover their zones well and work adequately. When Normal formation doesn't work, set up a Mark Mode
You can also just match up your team one-by-one with their players, and your team will shut them down quite effectively. For example assign a player with high Passing |
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ADDITIONAL FORMATIONS This will place this text to the right tid You can earn other formations by playing lots of games and leveling your team up: |
CENTER ATTACK: Everyone defends in the middle     of the sphere pool, leaving the sides unprotected.
ALL-OUT DEFENSE: The entire team stays back in     |
FLAT LINE: The entire team embarks on an all-out,     offensive attack, leaving no defense.
COUNTER: A type of zone defense where your |
DOUBLE SIDES: Everyone but the midfielder moves along their side of the sphere pool, leaving the goal open for a central charge. However, the players can force an effective pincer attack on the enemy goal.             |
EXPERIENCE a place holder to bring the horizontal reference towards the right of the page thank you for that |
Players gain experience by passing, shooting, tackling, breaking past opponents, and so on. After each half, players receive     experience points based on their performance, and gain levels depending on how much experience they earn. Each level increase will raise HP and possibly other attributes as well. It's important to get everyone involved. On an unbalanced team, it becomes more difficult to earn experience
for weaker players. Defenders are the most likely to fall behind.
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