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Blitzball
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This is test to get middleBLITZBALL STRATEGY (Pg. 4)

MANUAL PLAY AND USING FORMATIONSThis text is to bring the horizontal reference further towards the


Once your're familiar with the game, use Manual movement for greater control. If you let the ball carrier go wherever he wants, you probably won't be satisfied with the results.

Normal formation is fine the vast majority of the time. Your players cover their zones well and work adequately. When Normal formation doesn't work, set up a Mark Mode
defense. This strategy requires a specific setup, but it works great against teams with only one good shooter. Locate the team's best shooter before a match, and mark
two or three players on him or her. Make sure you leave your other two players unassigned, so that they will remain open when you have the ball. In effect, this renders
the others team's best shooter useless.

You can also just match up your team one-by-one with their players, and your team will shut them down quite effectively. For example assign a player with high Passing
ability to an opponent with a low Block attribute for best results.

 
 
This will place this text towards the center of the screen, thanks ADDITIONAL FORMATIONS
This will place this text to the right tid You can earn other formations by playing lots of games and leveling your team up:
 
CENTER ATTACK: Everyone defends in the middle    
of the sphere pool, leaving the sides unprotected.

ALL-OUT DEFENSE: The entire team stays back in    
your half of the sphere pool for a solid defense. The
opponents find it difficult to break through, but
scoring becomes very hard for your team, too.  
 
 
 

FLAT LINE: The entire team embarks on an all-out,    
offensive attack, leaving no defense.

COUNTER: A type of zone defense where your
defenders and midfielder patrol the area in front of
your goal, while the forwards patrol the opposing
team's side. This is a very effective formation when
you're winning.
 
 

DOUBLE SIDES: Everyone but the midfielder moves
along their side of the sphere pool, leaving the goal
open for a central charge. However, the players can
force an effective pincer attack on the enemy goal.
 
 
 
 
 
 
 
 

EXPERIENCE a place holder to bring the horizontal reference towards the right of the page thank you for that


Players gain experience by passing, shooting, tackling, breaking past opponents, and so on. After each half, players receive    

experience points based on their performance, and gain levels depending on how much experience they earn.

Each level increase will raise HP and possibly other attributes as well.

It's important to get everyone involved. On an unbalanced team, it becomes more difficult to earn experience

for weaker players. Defenders are the most likely to fall behind.  
 
 

 
 
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