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This is test to get middleBLITZBALL STRATEGY (Pg. 6)

LEARNING AND USING TECHNIQUES

As mentioned earlier, a player must be at Level 3 or higher to use techniques, so you must play a few games just to meet this requirement. When a player becomes able to equip  
techniques, a blank slot appears below that player's name on the Technique setup screen.  
 
placing this text in the middle of the screen thank you.......... LEARNING TECHNIQUES (TECHCOPY)
For a player to learn a technique, they must wait until the marked opponent performs it. At a certain point during the execution of the techniques, the word "Techcopy!" flashes in
the upper-left corner of the screen. If you press X/A before it disappears, the player who marked the opponent has a chance of learning the technique. A chime indicates success.

If your player is too far below the level of the opponent, they cannot learn that technique. You do not have to be in the Mark formation to capture a technique. In fact, the
player trying to learn the technique doesn't have to be close to the marked player at all. As long as the mark was set before the half, it is possible to learn the technique.  
 

placing this to move towards right TIPS FOR SUCCESSFUL TECHCOPY
  - Don't set more than two of your players to mark a single enemy, because only one player can successfully
learn a technique at a time.

  - Let the enemy perform the technique. If you mark an opposing team's player to learn their "Volley Shot,"
make sure he shoots at least once.

  - Remember to take a players' levels into consideration.    
If a Level 5 player is trying to learn a technique from
a Level 12 player, they won't have much luck.

  - Don't forget that the sixth player on the opposing
team's list is the goalie.  
 
 
 
 
 

 
 
 
This will move the text to the right thanks.. USING TECHNIQUESplace holder to move this text to the right of the screen
Once your players learn techniques, they must equip them before each half in order to use them during the match.
Different techniques do different things, and are used in different situations. Some are performed automatically,
others are constantly in effect, and still others help with offense and defense.

To use offensive techniques like Nap Pass or Jecht Shot, simply choose the appropriate command from the Action
Commands menu. Any techniques available are displayed next to the corresponding HP cost.

Techniques can be used on defense as well. A new menu appears when an opponent has the ball and attempts to
break past your player.

Automatic techniques have a chance of triggering when
necessary, and they incur any applicable HP cost when
performed.

Some techniques are always active. They cost HP to equip,
but cost no additional HP during a game. However, they're
nearly impossible to learn since they do not activate during
a match.  
 
 
 
 
 

 
 
This should push the othe This will push the text to the right thanks........ KEY TECHNIQUESplace holder to move this text to the right of the screen
Select one of your team members on the data screen, and three techniques are listed below them. These are
the plater's Key techniques. Each time a player learns a key technique, more techniques become available for
him to learn. Key techniques must be learned in a certain order. If the first one is not learned, the second one will
not become available even if an opponent possesses it.
 
 
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