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World Champion

This is test to get middleBLITZBALL STRATEGY (Pg. 3)

STATUS AILMENTS

 
During an encounter, your player may become inflicted with a status effect from an enemy technique. Once your players know the required abilities, you can inflict enemies with
status ailments, too. The three status ailments are poison, slep and wither.  
 
put place holder her POISON
Venom techniques poison the target, accelerating their          
HP loss while they have the ball, and impeding HP
recovery. When afflicted with Pile Venom, a player
loses shooting techniques first followed by tackling
and passing techniques.
put place holder here SLEEP
Nap techniques will put the target to sleep. The
target's mini-map marker turns blaack to indicate this.
Sleeping players awaken after a certain aamount of
time elapses. If a goal is scored, or after being hit by          
a pass.
put place holder here WITHER
Each Wither technique reduces one attribute of the
target by half. Affected attributes are colored blue
instead of yellow. The effect wears off over time or
at the end of the half.
bringing this up.
 
 

PLAYER MOVEMENTwere going to bring this hoprizontal reference further towards the right here thank you

Pressing TRIANGLE/Y during a game brings up the Movement menu. If your team has the ball, you will have three options:
Auto, Manual A, and Manual B.

The computer controls player movement in Auto, the default setting. Manual A and Manual B allow you to control the player
with the ball. In manual A mode, direction of movement corresponds to the mini-map; swimming left always directs the
player toward the enemy goal, while swimming right directs them toward his own goal. In Manual B mode, direction of
movement depends on the current camera angle; if the camera shows the enemy goal straight ahead, pressing up on the
directional pad directs the ball carrier toward it.

When you choose a Manual option, the Formation menu also appears. The default number of formations your team starts with is
four, and you can earn more formations as your team level increases. The four standard formations are Normal, Mark Mode,
right Side and Left Side.

 
 
 
 
put place hol NORMAL FORMATION
Normal is basically a zone defense, where your players          
go after the ball carrier once he gets close, and pursue
them for as long as they can keep up with him.
bringing this up.
put place holder   MARK MODE
In Mark Mode your players cover only the opponent          
assigned them in the pre-match setup screen, regard-
less of whether that opponent has the ball or not.
bringing this up.
put place h RIGHT SIDE OR LEFT SIDE
With right or Left Side formations, your players play
a zone defense on that side of the playing area. They
leave the other side relatively undefended, but no one
can get through the side they are on.
 
 
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